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Showing posts from February, 2018

Wise Guy

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For the exquisite corpse project I chose to use the Wise Guy illustration and this is the image I created. I decided to leave the character as a rather cartoony image with black outlines and bold colors. But I decided to contrast it with a more realistic background with detailed sand and a gradient ocean with bubble details. 

Welcome to The Stu

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For my logo I decided to make a design for one of my good friends father's gym. My boyfriend and him go to the gym every day, the gym is called The Fitness Studio, but they have nicknamed it "the stu". The gym is a personal trainer service, and Connor's dad has not put a single dollar into advertising, he only gains clients by recommendation and word of mouth, so I decided he needed a logo. I chose to give the stu a simple logo that was clean and sleek because I feel that fits the aesthetic of the gym, simple but sleek and effective. I  didn't want the logo to be flashy or colorful because that is not his style, he is simple but effective in his work. I chose to make the T in 'stu' a body builder to give the feel of the gym, but I didn't want it to just be a flat silhouette, which is why I chose to give him some subtle definition in a muted grey color, to give it the effect of muscle, but nothing too harsh or bold whi...

The New England Patriots are Not Done

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For my HTML code project, I chose to recreate the New England Patriots playoff slogan logo. As a huge New England Patriots fan it is always exciting to see them perform well, especially in the post season. Every time they are in the post season they seem to come up with a slogan to motivate the payers and unify the fans. This year it is the saying "not done" and I decided to remake the logo to support the team. This is the original reference image- This is the graph I made- And here is my final result-                             Here is the code used to create the image  <!DOCTYPE HTML> <html> <head> <script> window.onload = function() { var canvas = document.getElementById("myCanvas"); var context = canvas.getContext("2d"); ////////////////////////////////////// start below this line ˇˇˇˇˇˇˇˇˇˇ //canvas color context.beginPath(); contex...